Web Game Developer’s Cookbook : Using JavaScript and HTML5 to Develop Games |

Item specifics

Format: Paperback Language: English
Publication Year: 2013 ISBN:

9780321898388

EAN:

9780321898388

Web Game Developer’s Cookbook : Using JavaScript and HTML5 to Develop Games

About this product

Product Information
Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This book brings together everything you need: expert guidance, sample projects, and working code!Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game within a well-understood genre; each introduces a different free, open source, and easy-to-use HTML5 game engi≠ and each is accompanied with full JavaScript source code listings. Each game ‘recipe’ uses tested and well-proven patterns that address the development challenges unique to that genre, and each shows how to use existing tools and engines to build complete substantial game projects in just hours. Need a quick JavaScript refresher? Evan Burchard provides that, too! Coverage includes: Mastering the full HTML5/JavaScript toolset: browser, text editor, terminal, JavaScript console, game engine, and more Accelerating development with external libraries and proven patterns Managing browser differences between IE, Firefox, and Chrome Creating interactive fiction ‘gamebooks’ that leverage new CSS3 features Building party game experiences around the lightweight atom.js engine Developing puzzle games with the easel.js graphics rendering engine Writing platformers with melonJS and its integrated tilemap editor Coding intense 2-player fighting games for web browsers with game.js Building shooters with the DOM-based gameQuery renderer Creating convincing pseudo-3D first-person experiences for RPGs or racing games Engaging players with content that encourages exploration Building RTS games that incorporate server components Turn to The Web Game Developer’s Cookbook for proven, expert answers – and the code you need to implement them. It’s all you need to jumpstart any web game project, and quickly create compelling games that sell!

Product Identifiers
Publisher Addison-Wesley Professional
ISBN-10 0321898389
ISBN-13 9780321898388
eBay Product ID (ePID) 143690463

Product Key Features
Format Paperback
Publication Year 2013
Language English

Dimensions
Weight 24.2 Oz
Width 7in.
Height 0.7in.
Length 9in.

Additional Product Features
Dewey Edition 23
Dewey Decimal 794.8
Illustrated Yes
Series Game Design
Copyright Date 2013
Author Evan Burchard
Number of Pages 368 Pages
Lc Classification Number Gv1469.15
Publication Date 2013-03-21
Reviews ” The Web Game Developer’s Cookbook is a fun hands-on introduction both to building games and to web technologies. Learning through making is an empowering, exciting first step.” – Jonathan Beilin DIY.org “It is not only a book about libraries: it teaches how web pages work, how games work, and how to put everything together. Study one, learn three: best deal ever.” – Francesco “KesieV” Cottone Web Alchemist, and Technical Advisor at Vidiemme Consulting “A wonderful overview of the HTML5 Game Development landscape, covering a wide range of tools and 10 different game genres.” – Pascal Rettig Author of Professional Mobile HTML5 Game Development “With a friendly and reassuring tone, Burchard breaks down some of the most well-known gaming genres into their basic ingredients. The Web Game Developer’s Cookbook transforms a seemingly daunting task into an approachable crash course even for those who’ve never written a line of code before.” – Jason Tocci, Ph.D. Writer, Designer, and Researcher
Lccn 2013-000221

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